Akenine-M ̈oller, T., Haines, E., & Hoffman, N. (2008). Real-Time Rendering (Third ed.). Wellesley, MA: A K Peters. Akkouche, S., & Galin, E. (2001). Adaptive Implicit Surface Polygonization Using Marching Triangles.
... of the same length: b = Ra you could use two rotations constructed from orthonormal bases. A more efficient method is given in Efficiently Building a Matrix to Rotate One Vector to Another (Akenine-Möller, Haines, & Hoffman, 2008).
Matusik, W., Pfister, H., Brand, M., & McMillan, L. (2003). A Data-Driven Reflectance Model. ACM Transactions on Graphics (Proc. SIGGRAPH '03), 22(3), 759–769. McLouglin, T., Laramee, R. S., Peikert, R., Post, F. H., & Chen, M. (2009).
... Cumbria, 27 heat loss, 38, 40 Hellenic city-state, 64 Herbertson, A.J., 61 Heritage Lottery Fund, 90 Heroic Age of Modernism, 111 Heseltine, Michael, 88 hierarchical framework of ecological units, 72 high-density urban development, ...
The C2 thin-plate spline is most commonly used (Turk & O'Brien, 2002; J. C. Carr et al., 2001). Like Blinn's exponential function (see Figure 16.2), this function is unbounded as is the resulting variational implicit surface.
These include the two classic computer graphics texts I first learned the basics from as a student: Computer Graphics: Principles & Practice (Foley, Van Dam, Feiner, & Hughes, 1990), and Computer Graphics (Hearn & Baker, 1986).
A Fast Algorithm for General Raster Rotation. In Graphics Gems (pp. 179–195). Boston, MA: Academic Press. Palmer, S. E. (1999). Vision Science—Photons to Phenomenology. Cambridge, MA: MIT Press. Parker, S., Martin, W., Sloan, P., ...
Fundamentas of Computer Graphics
British Plant Galls
British Plant Galls: Identification of Galls on Plants and Fungi
A Guide to Plant Galls in Britain: Text by Margaret Redfern and Peter Shirley: Illustrations by Michael Bloxham
This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily.
Examining regional and local frameworks for design and planning, this book shows how sustainable urban design can be implemented on every scale.
Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms.
This book contains the final versions of the proceedings of the fifth EUROGRA PHICS Workshop on Rendering held in Darmstadt, Germany, between 13-15 June 1994.
Focusing on geometric intuition, this book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization.
Focusing on geometric intuition, this widely adopted text gives students in film, gaming, or web design, a comprehensive, fundamental introduction to the mathematics of computer graphics, allowing the programmer to understand and apply ...
Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed ...