Build team spirit, communication and trust among people who work together with these best selling games and activities. You can choose from 70 varied and imaginative games and activities that have been specifically designed for the manager who’s looking to: Improve Communication Raise morale Liven up boring staff meetings Promote a culture of harmony and cooperation Have fun with their work team Each of these games is fast, creative, easy-to-lead, and will help you accomplish your team building goals. Learn valuable tips on how to present games and how to select activities for particular situations. Get essential advice on what not to do when leading games, and much more!
The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.
Whether you’re a trainer or facilitator, a group leader or manager, you’ll find the games in this book are excellent tools for building trust, exploring character, fostering collaboration, and demonstrating more effective communication ...
Nothing can stop the momentum of a team that wants to get things done. The Big Book of Team Coaching Games is the ideal playbook for making sure your teams contribute more than their share to the bottom line.
"In the real world, John Chen is called Big Kid because he understands the business value ofserious play. The team-building games in this book can build bridges, install shock absorbers, and unleash a tidal wave of ideas.
This creates a body map with larger areas to write or draw in when responding to the “Body Map Questions.” This should take about 5 ... Talk About It When the body maps are completed, bring the group together and use the remaining ...
Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific ...
But this collection of high-energy, play-anywhere games, from bestselling authors and trainers Ed and Mary Scannell, provides you with all the fun, inspiring material you need to build team spirit, communication, and trust among coworkers ...
The book also includes special guidance for "virtual teams," whose members are in different locations but must work as a unit. For anyone charged with the task of bringing teams together, this book is the answer.
There are 107 games and activities in the four chapters of this book that help every group "Mix It Up", "Stir It Up", "Team Up", and "Open Up". Each game is fun, easy to use, unique, and requires minimal resources.
Savage. Team. Group size Individual or groups of up to 20 people Materials laptop, PC, iPod, CD player or other media player with external speakers time 20 to 30 minutes Objectives • To generate different ideas • To increase creative ...