In this book, we study theoretical and practical aspects of computing methods for mathematical modelling of nonlinear systems. A number of computing techniques are considered, such as methods of operator approximation with any given accuracy; operator interpolation techniques including a non-Lagrange interpolation; methods of system representation subject to constraints associated with concepts of causality, memory and stationarity; methods of system representation with an accuracy that is the best within a given class of models; methods of covariance matrix estimation; methods for low-rank matrix approximations; hybrid methods based on a combination of iterative procedures and best operator approximation; and methods for information compression and filtering under condition that a filter model should satisfy restrictions associated with causality and different types of memory. As a result, the book represents a blend of new methods in general computational analysis, and specific, but also generic, techniques for study of systems theory ant its particular branches, such as optimal filtering and information compression. - Best operator approximation, - Non-Lagrange interpolation, - Generic Karhunen-Loeve transform - Generalised low-rank matrix approximation - Optimal data compression - Optimal nonlinear filtering
决策与博弈
... reservados para Plaza y Valdés S. A. de C. V. Prohibida la reproducción total o parcial por cualquier medio sin autorización escrita de los editores . Editado en México por Plaza y Valdés , S.A. de C. V. Manuel María Contreras , 73.
Solution Manual for A Course in Game Theory by Martin J. Osborne and Ariel Rubinstein
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Empirical Methods for the Study of Labor Force Dynamics
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What may be the most successful introductory game theory textbook ever written is now available in its fourth edition.
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The book demonstrates how Strategic Gaming has, can, and should be applied to help savvy strategists and negotiators shape and play the game of business effectively.