This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Java: An Introduction to Problem Solving and Programming, 6e, is ideal for introductory Computer Science courses using Java, and other introductory programming courses in departments of Computer Science, Computer Engineering, CIS, MIS, IT, and Business. Students are introduced to object-oriented programming and important concepts such as design, testing and debugging, programming style, interfaces inheritance, and exception handling. The Java coverage is a concise, accessible introduction that covers key language features. Objects are covered thoroughly and early in the text, with an emphasis on application programs over applets. Updated for Java 7, the Sixth Edition contains additional programming projects, case studies, and VideoNotes. MyProgrammingLab, Pearson's new online homework and assessment tool, is available with this edition. Subscriptions to MyProgrammingLab are available to purchase online or packaged with your textbook (unique ISBN). Use the following ISBNs to purchase MyProgrammingLab: Java: Introduction to Problem Solving and Programming & MyProgrammingLab with Pearson eText Student Access Code Card for Java, 6/E ISBN: 0132774151 This package includes the Java: An Introduction to Problem Solving and Programming, 6e, textbook, an access card for MyProgrammingLab, and a Pearson eText student access code card for the Java: An Introduction to Problem Solving and Programming, 6e, Pearson eText. MyProgrammingLab with Pearson eText -- Access Card -- for Java: Intro to Problem Solving and Programming, 6/E ISBN: 0132772388 This stand-alone access card package contains an access card for MyProgrammingLab and a Pearson eText student access code card for the Java: An Introduction to Problem Solving and Programming, 6e, Pearson eText. Purchase instant access to MyProgrammingLab online.
The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end.
Become a Java wizard with this popular programming guide Consider Beginning Programming with Java For Dummies your indispensable guide to learning how to program in one of the most popular programming languages—Java!
Each chapter in the book consists of several “items” presented in the form of a short, standalone essay that provides specific advice, insight into Java platform subtleties, and outstanding code examples.
It’s also the language of choice in AP Computer Science classes taught in the U.S. This guide provides an easy-to-follow path from understanding the basics of writing Java code to applying those skills to real projects.
This book, written by one of the designers of generics, is a thorough explanation of how to use generics, and particularly, the effect this facility has on the way developers use collections.
This is not a book about security theories, it’s the hard lessons learned from those who have been exploited, turned into actionable items for application designers, and condensed into print." ―From the Foreword by Milton Smith, Oracle ...
A tutorial introducing Java basics covers programming principles, integrating applets with Web applications, and using threads, arrays, and sockets.
The book provides quick solutions to particular problems that can be incorporated into other programs, but that aren't usually programs in and of themselves.
Tercera edición PEARSON EDUCACIÓN , México , 2003 ISBN : 970-26-0144-4 Área : Universitarios Formato : 17 x 23 cm Páginas ... Third Edition , de Douglas Bell y Mike Part , publicada originalmente en inglés por Pearson Education Limited ...
This book's focused, tutorial-based approach helps the reader master the tasks and techniques essential to virtually all client-server projects using sockets in Java.