Sams Teach Yourself C++ in 24 Hours is a hands-on guide to the C++ programming language. Readers are provided with short, practical examples that illustrate key concepts, syntax, and techniques. Using a straightforward approach, this fast and friendly tutorial teaches you everything you need to know, from installing and using a compiler, to debugging the programs you’ve created, to what’s new in C++14. Step-by-step instructions carefully walk you through the most common C++ programming tasks Quizzes and exercises at the end of each chapter help you test yourself to make sure you’re ready to go on Learn how to... Install and use a C++ compiler for Windows, Mac OS X, or Linux Build object-oriented programs in C++ Master core C++ concepts such as functions and classes Add rich functionality with templates and lambda expressions Debug your programs for flawless code Learn exception and error-handling techniques Put to use the new features in C++14, the latest version of the language Create and use templates Control program flow with loops Store information in arrays and strings Declare and use pointers Use operator overloading Extend classes with inheritance Use polymorphism and derived classes Employ object-oriented analysis and design
Sams Teach Yourself C++ in 24 Hours, 5/e
Updated and reworked to trim down the material into shorter, more focused one-hour lessons, this book contains numerous examples of syntax and detailed analysis of code to provide solid instruction for beginning programmers.
The typical user of this book will be past users of Visual C++ looking to get up to speed quickly on developing applications for the .NET framework in Visual C++.
This book is the result of a multi-year collaboration between Harvard Business School professor Robert Austin and leading theatre director and playwright Lee Devin.
Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use?
Teaches fundamental C and C++ programming and provides information for programming games in Windows, exploring topics including game theory, double-buffered graphics, sprite animation, and digitized sound effects.
This is an excellent hands-on guide for the beginning programmer.
The book is written in a clear and personable style with an extensive use of practical, complete examples. It also includes material on the latest developments in JavaScript and web scripting.
In addition to laying the COM-based DirectX foundation, the book covers animation, DirectSound, DirectMusic, Direct3D, control devices, force feedback controls, and multi-user games.
Sample programs and exercizes introduce the programmer to the programming language's arrays, pointers, data types, loops, strings, and structures, while demonstrating memory management techniques