Advances in the quality and accessibility of computer graphics has provided new pictorial displays and the tools with which to control them. These new display technologies have focused interest on how to design the static and dynamic images they produce to ensure effective communication. This book, based on the conference on Spatial Displays and Spatial instruments held at the Asilomar Conference Centre in 1987, focuses on the geometry of this communication. It is intended to be a source book of theoretical analysis, experimental demonstrations and practical examples from a range of contributors interested in pictorial communication, from medical artists to astronauts. The book offers the theoretical background and practical guidance needed by designers of contemporary 2D and 3D graphical computer interfaces. Its major contribution lies in its outlining of the elements of human perception and motor control which underlie the geometric design of head-mounted graphics for virtual reality displays.
This volume addresses virtual reality (VR) -- a tantalizing communication medium whose essence challenges our most deeply held notions of what communication is or can be.
This volume discusses all aspects of creating a system that will allow human operators to see, hear, smell, taste, move about, give commands, respond to conditions, and manipulate objects effectively in a real or virtual environment.
... pictures . In : Pictorial communication in real and virtual environments . CRC Press , pp 553-573 Newsome WT , Britten KH , Movshon JA ( 1989 ) Neuronal correlates of a perceptual decision . Nature 341 ( 6237 ) : 52–54 Nonis F , Dagnes ...
... Pictorial Communication in Real and Virtual Environments , London : Taylor and Francis , pp . 338-58 Johnston , R. S. ( 1987 ) The SIMNET visual system , in Proc . Ninth ITEC Conf . , November 30 - December 2 , Washington , DC , pp ...
... from prolonged holding of the tablet. Back on the positive side, basic computer graphics lighting also turned out to be important in understanding the structure of the data. The ethereal nature of volume rendering is often difficult to ...
A virtual environment can also modify users ' perceptions of real world situations and thus behavior in those situations ... and those who are ( or have recently been ) taking drugs with major physiological or psychological effects .
This book is a state-of-the art survey of research on these topics, and offers a framework for understanding this technology and its future implications.
... real environment. Presence: Teleoperators and Virtual Environments 9(1), 15–24 (2000) Nagata, S.: How to reinforce perception of depth in single two-dimensional pictures. In: Pictorial Communication in Virtual and Real Environments ...
Pictorial Communication in Virtual and Real Environments
... Virtual Reality . London : Secker & Warburg ( 1991 ) . S. R. Ellis . Prologue to S.R. Ellis , M.K. Kaiser , & A.J. Grunwald ( Eds . ) Pictorial communication in virtual and real environments . London : Taylor & Francis Ltd ( 1991 ) ...