Gaming Lives in the Twenty-First Century: Literate Connections

Gaming Lives in the Twenty-First Century: Literate Connections
ISBN-10
0230601766
ISBN-13
9780230601765
Category
Psychology
Pages
273
Language
English
Published
2016-06-07
Publisher
Springer
Authors
G. Hawisher, C. Selfe

Description

This volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in the US at the beginning of the twenty-first century and the words and observations of individual gamers, the book offers historical and cultural analyses of their literacy development, practices and values.

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