Why technology is most transformative when it is playful, and innovative spatial design happens only when designers are both tinkerers and dreamers. In Urban Play, Fábio Duarte and Ricardo Álvarez argue that the merely functional aspects of technology may undermine its transformative power. Technology is powerful not when it becomes optimally functional, but while it is still playful and open to experimentation. It is through play--in the sense of acting for one's own enjoyment rather than to achieve a goal--that we explore new territories, create new devices and languages, and transform ourselves. Only then can innovative spatial design create resonant spaces that go beyond functionalism to evoke an emotional response in those who use them. The authors show how creativity emerges in moments of instability, when a new technology overthrows an established one, or when internal factors change a technology until it becomes a different technology. Exploring the role of fantasy in design, they examine Disney World and its outsize influence on design and on forms of social interaction beyond the entertainment world. They also consider Las Vegas and Dubai, desert cities that combine technology with fantasies of pleasure and wealth. Video games and interactive media, they show, infuse the design process with interactivity and participatory dynamics, leaving spaces open to variations depending on the users' behavior. Throughout, they pinpoint the critical moments when technology plays a key role in reshaping how we design and experience spaces.
How new media forms can influence spatial design and placemaking
But this is more than just a book about how architecture has incorporated play into its spaces and structures, it is a history of the modern city itself.
... planning and design that pays attention to children's needs and wishes can make a real difference to their health, well-being and quality of life. And the converse is also true: ignoring children worsens their everyday lives, ...
The pandemic has put into motion connections between urban design and urban life, social wellbeing and critical play. In cities that have been built around car culture and increased productivity, being a pedestrian is a radical act.
Play the City designs physical games as a method for collaborative decision making
His journey takes some unexpected twists and turns, which make this tale extra special! Don't get caught up, because He Don't Play Fair.
These “plinths” are the ground floors that negotiate between inside and outside, the public and private spheres. The City at Eye Level qualitatively evaluates plinths by exploring specific examples from all over the world.
The second part of the book provides a refreshing new look at play in a picture essay, with reference images illustrating play as an urban phenomenon. Ground-Up Cityplaces the playground high on the agenda as an urban design challenge.
While much of the process was developed through in-person meetings, the book also translates the experience to online engagement--how to make people remember their connections beyond the computer screen.
Through oral histories, written pieces prepared especially for this book, graphic images, and even news clippings, Urban Voices collects a bundle of memories that hold deep and rich meaning for those who are a part of the Bay Area Indian ...