An interactive guide to the fundamentals of the Java programming language utilizes icons, cartoons, and numerous other visual aids to introduce the features and functions of Java and to teach the principles of designing and writing Java programs. Original. (Beginner)
A concise, accessible introduction to Java, the text covers key Java language features in a manner that resonates with introductory programmers. Objects are covered early and thoroughly in the text.
A concise, accessible introduction to Java, the text covers key Java language features in a manner that resonates with introductory programmers. Objects are covered early and thoroughly in the text.
"In this first of two volumes, Horstmann offers in-depth coverage of fundamental Java and UI programming, including objects, generics, collections, lambda expressions, Swing design, concurrency, and functional programming.
Aimed at 2nd and 3rd year/MSc courses, Model Driven Software Development using UML and Java introduces MDD, MDA and UML, and shows how UML can be used to specify, design, verify and implement software systems using an MDA approach.
Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach.
"Programming is, above all, problem solving. This book will help student thoroughly understand real-world programming problems - and solve those problems quickly and efficiently, using Java 5.
Programming is, above all, problem solving. This book will help students thoroughly understand real-world programming problems - and solve those problems quickly and efficiently, using Java's sophisticated design and coding facilities.
Offers a comprehensive study package of the core concepts of Java Programming, with real-world examples from industry.