A complete guide to playing D&D in the ice and snow. This 4-color supplement begins a new series of releases that focus on how the environment can affect D&D gameplay in every capacity. Frostburn contains rules on how to adapt to hazardous cold-weather conditions, such as navigating terrain with snow and ice and surviving in bitter cold or harsh weather. There are expanded rules for environmental hazards and manipulation of cold weather elements, as well as new spells, feats, magic items, and prestige classes. New monsters associated with icy realms are included, as well as variants on current monsters. There is enough adventure material included for months of gameplay.
The Gem and the Staff
Tales of the Lance
Temples themselves have established places within the church The Mausoleum Hall hierarchy , with larger temples corresponding to ( Temple of Wee Jas ) higher - ranking clergy . Worship is a communal affair Set atop a hill in the middle ...
City Works: A Handbook for Designing and Surviving Fantasy Cities
The book also investigates dragons on thecontinents of Khorvaire, Sarlona, and Xen'drik and provides several ready-to-play dragons for your campaign"--P. [4] of cover.
This super-adventure supplement, designed for characters of level 8-13, revisits Castle Greyhawk and the classic dungeon beneath.
For the first time, D&D players will have access to one of the most mysterious locales from the First Edition Forgotten Realms campaign setting.
A definitive sourcebook reveals the villains and evil organizations from the Forgotten Realms world. Maps & illustrations.
Dragons of Light
Advanced Dungeons and Dragons: Forgotten Realms, Adventure Book