Cormyr: The Tearing of the Weave

Cormyr: The Tearing of the Weave
ISBN-10
0786941197
ISBN-13
9780786941193
Series
Cormyr
Category
Dungeons and Dragons (Game)
Pages
159
Language
English
Published
2007
Authors
Bruce R. Cordell, David Noonan, Rich Baker

Description

A campaign adventure designed for four 4th-level Dungeons & Dragons characters.

Other editions

Similar books

  • Murder in Cormyr
    By Chet Williamson

    Tired of the political machinations of his egotistical fellow wizards, Benelaius retires from the College of War Wizards to take up residency in Cormyr, where he lives peacefully until he and his legman, Jasper, are forced to investigate ...

  • Cormyr A Novel
    By Jeff Grubb, Ed Greenwood

    It is against this crisis of state that the history of the Forest Kingdom unfolds, relaying the previously untold story of a nation, its rulers, and its wizards.

  • Beyond the High Road
    By Troy Denning

    When demons bear down on Cormyr with great force, the heir to the Obarskyr throne must assume a different title: heroine The seer Alaundo prophesied that seven scourges would sweep Cormyr away in ruin.

  • Death of the Dragon
    By Ed Greenwood, Troy Denning

    The saga of the mighty Forest Kingdom comes to a close as dark magic, fell foes, and a vicious dragon threaten to destroy Cormyr’s royal family—and Cormyr itself Azoun IV, in the twilight of his years, is still a shining hero to most of ...

  • Forgotten Realms: Campaign Setting
    By Ed Greenwood, Skip Williams, Sean K. Reynolds

    Everything a player needs to adventure in the Forgotten Realms, the most popular setting in the D&D "RM" game can be found right here: history, maps, non-player characters, geography, economics, societies, organizations, religions, politics ...

  • Volo's Guide to Cormyr
    By Ed Greenwood, John Lakey

    Volo's Guide to Cormyr

  • Dungeon Command: Heart of Cormyr Miniatures Faction Pack
    By Wizards of the Coast LLC

    Dungeon Command is a fun, fast, competitive DUNGEONS & DRAGONS tabletop game experience in which players assemble their miniatures warbands, build battlegrounds, and pit their warbands against one another for ultimate victory.

  • The Giant Among Us: The Twilight Giants
    By Troy Denning

    The rise of a new queen has shattered the ancient peace of the Ice Spires, and the only thing left standing between Hartsvale and the giant tribes bent on her destruction is a lone scout armed with a single golden arrow.

  • The Sword Never Sleeps: The Knights of Myth Drannor
    By Ed Greenwood

    The thrilling conclusion to Ed Greenwood's epic about the rise of the Knights of Myth Drannor, the greatest adventurers Faerûn has ever seen A cry for heroes went out from the kingdom of Cormyr when treachery threatened to bring her low, ...

  • Darkwell: The Moonshae Trilogy
    By Douglas Niles

    He forced himself free from the paralysis of his terror and stared below, holding Cat's-Claw out from the rock so that the blade shed as much light as possible. Those great yellow eyes, slanted up at the corners in oriental fashion, ...