Match Wits With The World's Greatest Boy Sleuth A huge footprint in the soft earth . . . counterfeit money in a bird's nest . . . threatening letter . . . an exploding toilet . . . a missing silver dollar . . . and a stolen newspaper clipping that could be valuable! These are the only traces left at the scene of ten brain-twisting crimes. But it's that Encyclopedia Brown, boy super sleuth, needs to solve them. Answers are in the back, but can you solve the mysteries first?
The solutions to ten mysteries solved by Leroy "Encyclopedia" Brown are given in a separate section challenging the reader to match wits with the ten-year-old mastermind of Idaville's war on crime.
ENCYCLOPEDIA BROWN. 11: LENDS A HAND(CD1장포함)
Ten cases that involve the reader's crime-solving participation present the remarkable boy detective working on his own and helping his police chief father with Idaville's more serious problems.
As Idaville’s ten-year-old star detective, Encyclopedia has an uncanny knack for trivia.
Idaville's boy detective applies concepts from history, science, and the study of human behavior to the known facts in ten perplexing cases.
“I've come all the way from Glenn City to hire you,” she said. “I want you to find out who learned I am a girl.” “Huh?” said Encyclopedia. Suddenly he wished he had gone fishing. The girl explained. Her name was Edwina Silverstein, ...
A boy with wings... And a foot-warmer inventor who accidentally puts his own foot right in his mouth! These are just some of the ten brain-twisting mysteries that Encyclopedia Brown must solve by using his famous computerlike brain.
Idaville's secret weapon against lawbreakers, ten-year-old Leroy "Encyclopedia" Brown, helps the police force solve ten new cases, the solutions to which are found in the back of the book.
“Chief Walker of Glenn City wants me to help him recover fifty thousand dollars,” said Chief Brown. “Wow! Did someone rob a bank, Dad?” “No, the money belonged to Sir Cameron Whitehead, who died last month.
A world that fits in the palm of your hand... And a case that turns out to be a real can of worms! These are just some of the ten brain-twisting mysteries that Encyclopedia Brown must solve by using his famous computerlike brain.