Recognize market opportunities, master the design process, and develop business acumen with this 'how-to' guide to medical technology innovation. A three-step, proven approach to the biodesign innovation process - identify, invent, implement - provides a practical formula for innovation. The experiences of hundreds of innovators and companies, in the form of case studies, quotes and practical advice, offer a realistic, action-orientated roadmap for successful biodesign innovation. Real-world examples, end-of-chapter projects, and Getting Started sections guide the reader through each of the key stages of the process and provide a template to create their own new medical devices. Addressing common medical, engineering, and business challenges to develop well-rounded expertise, this book is the complete package for any biodesign entrepreneur. The text is supported by valuable resources, including up-to-date industry changes: found at ebiodesign.org.
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Bio Design examines the thrilling advances in the field, showcasing some seventy projects (concepts, prototypes and completed designs) that cover a range of fields - from architecture and industrial design to fashion and medicine.
This book, the first in the Bio Design series, acts as a bridge between design speculation and scientific reality and between contemporary design thinking, in areas such as architecture, product design and fashion design, and the ...
Selected from hundreds of artworks and designs from the BDC competition, this book is a compilation of projects and ideas that are influencing the emerging field of biodesign.
Computer-Aided Biodesign Across Scales
This book aims to serve as an introduction to the umbrella term of bioinspired design, and explain the similarities and dissimilarities between its different specializations, from biomimetics to biomimicry.
"A scattered group of rebels magically overthrew my teaching style and curriculum and created an advanced biology course with a spiritual component.
... history , humans lived in tiny egalitarian bands of hunter - gatherers . Then came farming , which brought with it private property , and then the rise of cities which meant the emergence of civilization properly speaking . Most see ...
Biodesign for High Schools is a pedagogical proposal that combines scientific topics with a creative approach; it offers a plethora of possibilities to prepare future high school graduates to respond to the needs of today's world.
Biomimetics, biodesign and bionics are three branches of interdisciplinary research merging biological and applied sciences. This volume collects cases that highlight recent breakthroughs in these disciplines.