This modern treatment of computer vision focuses on learning and inference in probabilistic models as a unifying theme. It shows how to use training data to learn the relationships between the observed image data and the aspects of the world that we wish to estimate, such as the 3D structure or the object class, and how to exploit these relationships to make new inferences about the world from new image data. With minimal prerequisites, the book starts from the basics of probability and model fitting and works up to real examples that the reader can implement and modify to build useful vision systems. Primarily meant for advanced undergraduate and graduate students, the detailed methodological presentation will also be useful for practitioners of computer vision. • Covers cutting-edge techniques, including graph cuts, machine learning and multiple view geometry • A unified approach shows the common basis for solutions of important computer vision problems, such as camera calibration, face recognition and object tracking • More than 70 algorithms are described in sufficient detail to implement • More than 350 full-color illustrations amplify the text • The treatment is self-contained, including all of the background mathematics • Additional resources at www.computervisionmodels.com
Using a progressive intuitive/mathematical approach, this introduction to computer vision provides necessary theory and examples for practitioners who work in fields where significant information must be extracted...
Concise Computer Vision provides an accessible general introduction to the essential topics in computer vision, highlighting the role of important algorithms and mathematical concepts.
This Learning Path includes content from the following Packt books: Mastering OpenCV 4 - Third Edition by Roy Shilkrot and David Millán EscriváLearn OpenCV 4 By Building Projects - Second Edition by David Millán Escrivá, Vinícius G. ...
A guide to computer vision offers complete code samples with explanations and exercises, with information on such topics as object recognition, 3D reconstruction, stereo imaging, and augmented reality.
This book provides necessary background to develop intuition about why interest point detectors and feature descriptors actually work, how they are designed, with observations about tuning the methods for achieving robustness and invariance ...
This text draws on that experience, as well as on computer vision courses he has taught at the University of Washington and Stanford.
Computer Vision: Principles, Algorithms, Applications, Learning (previously entitled Computer and Machine Vision) clearly and systematically presents the basic methodology of computer vision, covering the essential elements of the theory ...
This practical book shows you how to employ machine learning models to extract information from images.
How to reconstruct scenes from images using geometry and algebra, with applications to computer vision.
The volume spans the whole range of algorithms for geometric vision. The authors and volume editors succeeded in providing added value beyond a mere collection of papers and made the volume a state-of-the-art survey of their field.