Computational Social Psychology showcases a new approach to social psychology that enables theorists and researchers to specify social psychological processes in terms of formal rules that can be implemented and tested using the power of high speed computing technology and sophisticated software. This approach allows for previously infeasible investigations of the multi-dimensional nature of human experience as it unfolds in accordance with different temporal patterns on different timescales. In effect, the computational approach represents a rediscovery of the themes and ambitions that launched the field over a century ago. The book brings together social psychologists with varying topical interests who are taking the lead in this redirection of the field. Many present formal models that are implemented in computer simulations to test basic assumptions and investigate the emergence of higher-order properties; others develop models to fit the real-time evolution of people’s inner states, overt behavior, and social interactions. Collectively, the contributions illustrate how the methods and tools of the computational approach can investigate, and transform, the diverse landscape of social psychology.
A cutting-edge reference source for the interdisciplinary field of computational cognitive modeling.
The Handbook is divided into two volumes written by outstanding, internationally renowned scholars in the field. This first volume focuses on the scope of computational social science, ethics, and case studies.
Although such lab experiments have done much to further social psychological theory, there is now an increasing movement ... In its simplest form, an IRM design is a longitudinal or repeated measures study that collects data not at the ...
What Mathematics Can Tell Us About People Urszula Strawinska-Zanko, Larry S. Liebovitch. Cellular automata are one particular type of agent-based model that has been applied to examine attitude change and the propagation of conflict ...
In this volume, the editors explore how aspects of a situation interact with characteristics of a person to help explain our technologically supported social interactions.
Die tragischen Ursprünge der deutschen Fußnote. Berlin: Wagenbach. Grafton, A. (1997). The footnote: A curious history. Cambridge: Harvard University Press. Grafton, A., & Marchand, S. L. (1994). Proof and persuasion in history.
Selected papers from the International Conference on New Computational Social Science, focusing on the following five aspects: Big data acquisition and analysis, Integration of qualitative research and quantitative research, Sociological ...
J. Sports Sci. Med. 16, 286–294. Bonato, M., La Torre, A., Saresella, M., Marventano, I., Merati, G., and Vitale, ... of zone-diet on training parameters in recreational master athletes,” in Contemporary Sport, Leisure and Ergonomics, ...
This book focuses on some of the extraordinary work being conducted in computational social science - in academia, government, and the private sector - while highlighting current trends, challenges, and new directions.
The Handbook is divided into two volumes written by outstanding, internationally renowned scholars in the field. This second volume focuses on foundations and advances in data science, statistical modeling, and machine learning.