BATMAN: WAR GAMES BOOK TWO collects for the first time the complete epic conclusion of the “War Games” saga that changed the criminal underworld of Gotham City forever! Stephanie Brown, also known as the vigilante Spoiler, has made her former partner Batman’s training scenario a chilling reality. The various crime families are leaderless…the soldiers running for their lives while trying to grab a piece of the underworld pie for themselves. Batman is stunned to learn that the wave of terror and death threatening his beloved Gotham City originated closer to home than he ever imagined, and that someone he once trusted is responsible for the carnage. Now the streets are safe for no one. One master criminal emerges from the shadows, taking full advantage of the chaos, and he begins to consolidate the underworld in his grip. The Dark Knight and his allies have failed to contain the violence threatening Gotham City’s citizenry. The media have exploited the situation so people think Batman is acting against their best interests. Worse, he has lost the trust and support of Police Commissioner Akins, just when he needs it the most. Collects BATGIRL #56-57, BATMAN #632-634,642-644, BATMAN LEGENDS OF THE DARK KNIGHT #183-184, BATMAN GOTHAM KNIGHTS #57-58, BATMAN SECRET FILES AND ORIGINS ALLIES 2005, BATMAN SECRET FILES AND ORIGINS VILLIANS 2005,CATWOMAN #35-36, DETECTIVE COMICS #798-800, #809-810, NIGHTWING #97-98, and ROBIN #130-131
Following on the heels of Superman: The Complete History, author Les Daniels spotlights another famed crime fighterone who is perhaps even more popular than Superman. Batman, the Caped Crusader, the...
The Big Book of Batman is the ultimate guide to the Dark Knight for young fans (ages 4 and up).
"Batman created by Bob Kane with Bill Finger."
Looks at the essential tools that are necessary to become Batman, including Bat skills, fighting skills, detective skills, and escape skills.
These essays examine how Batman is both the canvas on which our cultural identity is painted, and the Eternal Other that informs our own journeys of understanding.
This book also examines past attempts to film Batman's origins, how those origins evolved over time, and where Nolan's realism falls on a spectrum with past Batman movies and even the 1960s TV show.
Tegneserie. As a mysterious figure slinks through the halls of Arkham Asylum, Batman must fight his way through a gauntlet of psychos, and Bruce Wayne faces the unexpected legal ramifications of Batman Incorporated!
These all-new stories portray The Caped Crusader, The Boy Wonder and their fiendish rogues gallery just the way viewers remember them.
This is a book about the comics genre and language, how these were used to create Batman, and how that character's longevity is largely due to the medium's unique formal qualities.
BATMAN discovers hundreds of mutated half-human, half-crocodile zombies, including KILLER CROC!