Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy

Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy
ISBN-10
1433123932
ISBN-13
9781433123931
Category
Apprentissage cognitif
Pages
167
Language
English
Published
2013
Publisher
Peter Lang Gmbh, Internationaler Verlag Der Wissenschaften
Author
James Paul Gee

Description

<I>Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning. The chapters in this book argue that good games teach through well-designed problem-solving experiences. They also prove that game-based learning must involve more than software and technology and engage with the design of passionate-affinity spaces where people mentor each other's learning and engagement. In the end, the book offers a model of collaborative, interactive, and embodied learning centered on problem solving, a model that can be enhanced by games, but which can be accomplished in many different ways with or without games.

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