Ever wondered what equipment ambulance officers need to do their job? How fire-fighters are trained to put out fires? Or how vets are trained to operate on sick animals? Then come behind the scenes with the Behind the News Topics series to get the lowdown on how things work and who does what.
Marketing Game Boy Advance as a handheld Super Nintendo may have been a great strategy four years earlier , but people weren't looking for a handheld N64 , not in the shadow of the PSP . At the Sony booth , PSP games really did look and ...
Videogames: In the Beginning
In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of ...
A personal assessment of the author's addiction to video games explores his favorites, their roles as modern forms of popular art, and their habit-forming appeal while considering how he has neglected his professional and social ...
Argues that video games go beyond entertainment and examines the principles that make these games valuable tools of learning and literacy.
The book combines perspectives from such fields as literary and film theory, computer science, psychology, economic game theory, and game studies, to outline a theory of what video games are, how they work with the player, how they have ...
Frustrated with the state of music in games at that time, two composers at LucasArts, Peter McConnell and Michael Land, created one of the first adaptive music systems, called iMuse. iMuse (Interactive MUsic Streaming Engine) let ...
Revisit your favorites, find something new, or play your way through this light-hearted guide to the most celebrated and iconic arcade, console, and computer games from the 1950s to the 2000s.
For devoted gamers as well as those interested in groundbreaking graphic design, this is the first, most comprehensive, and only critical guide ever published to video games. The video game has arrived as entertainment and as an art form.
In this book, Soraya Murray moves past the technical discussions of games and offers a fresh and incisive look at their cultural dimensions.