Designing Games: A Guide to Engineering Experiences

Designing Games: A Guide to Engineering Experiences
ISBN-10
144933802X
ISBN-13
9781449338022
Category
Computers
Pages
416
Language
English
Published
2013-01-03
Publisher
"O'Reilly Media, Inc."
Author
Tynan Sylvester

Description

Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today’s hit video games. You’ll learn principles and practices for crafting games that generate emotionally charged experiences—a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each other’s heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your game’s market positioning will affect your design

Similar books

  • Family History Digital Libraries
    By William Sims Bainbridge

    One named Sara and Timberlake had 11 male workers, 1 female worker, and 4 children workers, so it might have employed the Minor family.

  • Foundation Dreamweaver MX
    By Craig Grannell, Jerome Turner, Matt Stephens

    So here's what we need to do to arrive at our layout: s Create the main table to hold all the page elements. s Deal with the navigation area which is ...

  • Cisco CCNA Certification, 2 Volume Set: Exam 200-301
    By Todd Lammle

    This inclusive, two-book set provides what you need to know to succeed on the new CCNA exam. The set includes Understanding Cisco Networking Technologies: Volume 1 and the CCNA Certification Study Guide: Volume 2.

  • CompTIA Network+ Study Guide: Exam N10-006
    By Todd Lammle

    ... you can use: –a –A –c –n –r –R –S –s All nbtstat switches are case sensitive. Generally speaking, lowercase switches deal with NetBIOS names of hosts, ...

  • CompTIA Network+ Study Guide with Online Labs: N10-007 Exam
    By Todd Lammle, Jon Buhagiar

    ... you can use: –a –A –c –n –r –R –S –s All nbtstat switches are case sensitive. Generally speaking, lowercase switches deal with NetBIOS names of hosts, ...

  • CCNA: Cisco Certified Network Associate FastPass
    By Todd Lammle

    S The S reference point defines the point between the customer router and an ... with the letter E deal with using ISDN on the existing telephone network.

  • Stranger in the Chat Room
    By Todd Hafer, Jedd Hafer

    A sequel to In the Chat Room With God finds a group of teens contacted by a mysterious and increasingly malevolent character who claims to know about their encounters with the Almighty and challenges their beliefs. Original.

  • Error Correction Coding: Mathematical Methods and Algorithms
    By Todd K. Moon

    M M−1∑ k=0 −∞ ∞ k=0 The average energy per signal E s ∫ can be related to the ... we will deal primarily with additive white Gaussian noise (AWGN), ...

  • Security+ Training Guide
    By Todd King

    ... to deal with most , but unfortunately not all , of these potential threats . ... The S / MIME standard implements encryption for message content using ...

  • CCDA: Cisco Certified Design Associate Study Guide: Exam 640-861
    By Todd Lammle, Andy Barkl

    S reference point The S reference point defines the reference point between ... with the letter E deal with using ISDN on the existing telephone network.