In this incisive, abundantly illustrated study, Julie Wosk explores for the first time how the visual arts reflected the explosive psychological impact of the Industrial Revolution on English and American society. Wosk reveals the ways artists and designers responded to the hopes and fears for the first industrial age, and how their work continues to illuminate our own visions of technology and culture. Wosk also reveals the striking ability of artists to capture the drama and the dangers of the new technologies, seen in their images of factories spewing smoke, steam boilers bursting, trains crashing, and satiric views of people-turned-automatons. Their art dramatically mirrored widespread feelings of disorientation - the phenomenon sociologists have called "breaking frame." Wosk demonstrates the startling impact of new technologies on the decorative arts and industrial design. Working with manufacturers, artists added ornamentation to machinery and helped fulfill the middle-class demand for factory-made copies of decorative objects, even as art critics debated the aesthetic and social consequences of these imitative versions of original works of art. She also highlights how artists' responses to a world newly transformed by technology prefigure the fear and pride, resistance and accommodation to technological achievement that are still felt over a century later.
Following Polaroid's second bankruptcy in 2008, the collections were fragmented - the US and European collections were split and key works were sold at auction. A comprehensive view of the collection was no longer possible - until now.
"... the first major survey exhibition of one of Australia's most highly regarded video and performance, installation and sound artists. Employing the rich thematic arc of Tasmanian landscapes in video and sound ..." -- Foreword.
The book includes many plate images both color and black and white.
"Only a few decades ago the robot was still just a figure of science fiction. Nowadays, however, robots and robotic systems seem to be taking over our lives.
'Talk to Me' thrives on a 20th-century cultural development in design: a shift from the centrality of function to that of meaning.
The biggest show in town
The "History of Computer Art" features examples of early developments in media like cybernetic sculptures, computer graphics and animation (including music videos and demos), video and computer games, reactive installations, virtual reality ...
This special 25th anniversary edition features a fascinating selection of new Magic Eye images created using the latest 3D illusions and advancements, commemorating a quarter century of mesmerizing Magic Eye entertainment.
For the first time on a global scale, "Digital Handmade" selects a group of 80 pioneering designers, artists and craftsmen who represent the best of this new trend.
On art and high tech.