The Video Games Guide is the world’s most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design—from the very earliest (1962’s Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game’s sequels and of course the author’s views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.
A follow up to 2007’s Classic Home Video Games, 1972–1984, this reference work provides detailed descriptions and reviews of every U.S.–released game for the Nintendo NES, the Atari 7800, and the Sega Master System, all of which are ...
So what are you waiting for? Grab this book and prepare to Level Up!
This guide will help parents look at all the information the scientific community has gathered as they try to decide what games to choose for their children and whether they want their kids playing games at all.
Two leading game designers take readers step by step through the entire process of creating a video game, from developing a story and integrating it into a game, to writing the game script, creating the design document, working with ...
Kevin J. Ryan, “In Just One Year, This Startup Got Two-Thirds of U.S. High Schools to Adopt E-Sports,” Inc., accessed January 10, 2020, https://www.inc.com/kevin-j-ryan/playvs-esports-high-schools-series-cdelane-parnell.html. 3.
In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative ...
290 TigerWoods PGA Tour 07 ....................................................318 Tomb Raider: Legend ...........................................................138 Tony Hawk's American Wasteland ...
Packed with examples, this book will change your perception of game design.
Ken Uston's Guide to Buying and Beating the Home Video Games
So You Want to Make a Fansite? http://www.escapistmagazine.com/issue/71/25 Videogame Style Guide author Kyle Orland tells you everything you need to know to get started. Books Burnham, Van, and Ralph H. Baer. Supercade:A Visual History ...