Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical analysis, especially the analysis of narrative. The author analyzes narrative via an original categorization of story forms in games. He also discusses video games as works of science fiction, including their characteristic themes and the links between them and other forms of science fiction. Delve into a Collection of Science Fiction Games The beginning chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional games and the histories and natures of their various forms, such as the puzzle-based adventure and the more exploratory and immediate computer role-playing game (RPG).
Edited by Peter Vorderer and Jennings Bryant. Routledge, 2006: 197–212. Williams, Dmitri, Yee, Nick, and Scott E. Caplan. “Who Plays, How Much, and Why? Debunking the Stereotypical Gamer Profile.” Journal of ComputerMediated ...
Playing the Universe: Games and Gaming in Science Fiction
Fantasy & Science Fiction Coloring Books for Grown-Upsmario and other video games
-Daniel H. Wilson , author of Robopocalypse " I was blown away by this book . ... Ernie Cline has pulled the raddest of all magic tricks : He's managed to write a novel that's at once serious and playful , that is as fun to read as it ...
It is also an understatement to report that he wrote an excellent novelization of James Cameron's film The Abyss (1989), since he visited the set, talked with Cameron, and contributed ideas to the film. His nonfiction guide How to Write ...
Jesse Rigsby hates video games—and for good reason.
While the formal speculative qualities of written material and films are well known and understood, the techniques of speculation that are unique to games are undertheorised.
... Tony Fogg, Zak Penn, Hugh Howey, Andy Weir, George R. R. Martin, Patrick Rothfuss, John Scalzi, Erin Morgenstern, Felicia Day, Daniel H. Wilson, Richard Garriott, Jeff Knight, Chris Beaver, Mike Henry, Harry Knowles, Dannie Knowles, ...
The World is Born From Zero is an investigation into the relationship between video games and science fiction through the philosophy of speculation.
Revealing over a decade of images created during the development of EVE Online,DUST 514, and EVE: Valkyrie--this is the ultimate look at the most massive and dynamic universe in video games!