Linda is shy and avoids getting involved at school. But when her high school sets up online chat rooms she can't resist the urge to visit them. Fuelled by interest in a student with the nickname Cyrano, Linda participates in online conversations using the nickname Roxane and gains a reputation as the queen of one-liners. Soon Linda starts receiving gifts from a secret admirer who signs his gifts, "C." She is certain that her life has taken a turn for the better until "C" reveals his true identity.
At any point in time there are six million people watching football, eight million having sex, 87 million watching TV and a staggering 112 million chatting in online chat rooms. And what are all these people talking about?
Hey maybe an admin is running two devices so they can watch more than one chat room? Maybe it's just someone who is on social security and does not have to work so they can stay online all night. “Woo, I wish that was me.
Chat Room for Teens 1.(S/B)(Mp3 1장 포함)
This hilarious book is the result of hours upon hours spent in chat rooms taking the mick out of the more gullible chatties (people who frequent chat rooms and other interactive sites) - those who believe everything they come across on the ...
Five teens, staying up late, searching for friendship and maybe a few answers in life, are suddenly joined by a mysterious visitor to their chat room.
Sam, 13, meets a nice guy in a teen chatroom along with other new friends.
Don't Chat About That! addresses the important issue of the dangers of chat rooms for children, offering simple rules kids can follow to help keep them safe. Dr. Crozrock tackles this serious topic in a fun-filled way that kids will love!
A sequel to In the Chat Room With God finds a group of teens contacted by a mysterious and increasingly malevolent character who claims to know about their encounters with the Almighty and challenges their beliefs. Original.
She is quite upset as all of her friends are on the team. She joins the computer club to boost her marks. In the school chat room, she makes a new online friend with whom she shares her secrets. She soon finds out what makes a real friend.
However, Funk, Baldacci, Pasold, and Baumgardner (2004) found no relation between exposure to real-life and media violence (video games, television, movies, and the Internet) and empathy and attitudes toward violence among 4th and 5th ...