Traveller5 Core Rules: Science Fiction Role-Playing Game

Traveller5 Core Rules: Science Fiction Role-Playing Game
ISBN-10
1558780009
ISBN-13
9781558780002
Pages
656
Language
English
Published
2013-02-01
Publisher
Far Future Enterprises
Author
Marc Miller

Similar books

  • Traveller: Science-Fiction Adventure in the Far Future
    By Gareth Hanrahan

    Mayday...losing cabin pressure fast...calling anyone...please help... This is Free Trader Beowulf... Mayday... Traveller, the Science-Fiction adventure set in the far future returns in a new edition, updated and revised for the modern era.

  • TRAVELLER RPG

    TRAVELLER RPG

  • Traveller5: Science-Fiction Role-Playing Game Core Game Rules
    By Marc Miller

    The Core Rules Set for the Traveller science-fiction role-playing game system, consisting of three volumes (slipcased).

  • Orbital 2100
    By Paul Elliott

    Both the Luna Republic and Earth Union make use of this neutrality and Clavius is widely considered to be the Casablanca of outer space. This idea was further enhanced by the 2092 release of Trigger 5: Clavius, a critically acclaimed ...

  • Spinward Marches
    By Martin J. Dougherty

    This book details the sector, with descriptions of many of the worlds, their governments, the vast corporations active there and the alien species that inhabit many of the systems.

  • Instant Universe
    By R. Pelius Cook

    Writers of any genre, gamers, roleplayers, world builders, astronomy enthusiasts, and more will find this heavily researched book useful, fascinating, and fun.

  • Agent of the Imperium
    By Marc Miller

    If you know the Traveller science-fiction role-playing game, then some of this is already familiar; if not, no matter—this story introduces the vast human-dominated interstellar empire of the far future in ways only the designer and ...

  • The Story of an Old Farm: Or, Life in New Jersey in the Eighteenth Century
    By Andrew D. Mellick

    The Story of an Old Farm: Or, Life in New Jersey in the Eighteenth Century

  • Cortex Prime Game Handbook: 2nd Printing
    By Cam Banks

    Errata included, new appendix sheet added

  • GURPS Traveller Far Trader: Profit and Pitfalls Among the Stars
    By Marc Miller, Steve Daniels, Jim MacLean

    -- Chapter 2 is an economics textbook in disguise...and it's fun! This book is intended for use with GURPS Traveller, but can be used as a sourcebook for any science fiction roleplaying game.