"[Digital] Lighting & Rendering teaches essential skills and concepts you can apply in any 3D rendering package, and includes tips and examples for Maya, LightWave 3D, Softimage XSI, 3D Studio MAX, Mental Ray, and other leading programs. But software is not the focus of this book - it's about what you can create." "Master Hollywood lighting techniques to produce professional results in any 3D package. Stage and frame your 3D animation for cinematic storytelling. Composite 3D models into real-world environments with perfectly matched illumination, shadows, and reflections. Render multilayer, multipass shots for professional visual effects production. Simulate the results of natural color temperatures, f-stops, and exposure times for photorealistic renderings. Understand the art and science behind raytracing, global illumination, radiosity, photon mapping, and caustics. Create rich texture maps that give flesh to your characters and local flavor to your 3D scenes."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
Copying Maps And Animations The final steps for this project are to copy the map Render A FlipBook To render a low - resolution version and a flipbook , select Render to open the Render Setup dialog box , and set a resolution of 200 by ...
This practical handbook shows readers how to create presentations with this dynamic graphics software. Covers animation and interactive presentations.
Describes how computer animation has developed, its uses in various fields, and some related careers.
Bill Lund. TELE Creating Characters First , animators work with writers to decide.
MONOGRAPHS Analyzing Computer Architectures Written by Jerome C. Huck and Michael J. Flynn ( ISBN 0-8186-8857-2 ) ; 206 pages ... 368 pages Integrating Design and Test - CAE Tools for ATE Programming Written by Kenneth P. Parker ( ISBN ...
Past clients include BBC , Maxim Magazine , Scholastic , D'Arcy Masius Benton & Bowles , Tor , Harper Collins , Harlequin , Hodder Headline Plc , Summertime Publishing , Harcourt Brace , Ziff Davis , HanleyWood LLC , Spirit IC ...
本书介绍了使用Maya 8.5的主要工作流程及Maya 8.5的很多新功能,包括建模,骨架,动画,纹理,渲染和其他高级内容.
LightWave 6.5 magic
本书内容包括:回顾了视觉艺术的历史、分析了在三维设计中使用数字化工具涉及的一些核心概念 ...
本书从多个方面循序渐进的介绍了Flash8的基础知识、文字效果、图像处理、动画特效、音效控制、视频处理、动态交互、网络应用、动作脚本以及游戏制作等十方面的功能.