The Great Old Ones rules the Earth aeons before the incidental rise of humankind. They came from the gulfs of space, waged war upon one another, and then were cast own by even greater beings. Remains of their cyclopean cities and forbidden knowledge can still be found in the remote extremes of our planet. Upon uncharted islands, within dark ocean depths, under burning desert sands, locked within polar ice, miles below the Earth's crust they lay imprisoned. But when the stars are right they will awaken and walk this Earth once more. Call of Cthulhu is Chaosium's classic roleplaying game of Lovecraftian horror in which ordinary people are confronted by the terrifying and alien forces of the Cthulhu Mythos. Call of Cthulhu uses Chaosium's Basic Roleplaying System, easy to learn and quick to play. This bestseller has sold over 300,000 copies worldwide and has won dozens of game-industry awards. In 1996 Call of Cthulhu was elected to the Academy of Adventure Game Design Hall of Fame. In 2001 Call of Cthulhu celebrated its 20th anniversary. In 2003 Call of Cthulhu was voted the #1 Gothic/Horror RPG of all time by the Gaming Report.com community. Call of Cthulhu is well-supported by an ever-growing line of high quality game supplements. This new hardback edition is completely compatible with all of our previous supplements for Call of Cthulhu. Some sections of the book have been corrected and clarified, and the book includes some new interior art as well as incorporating the layout from our Origins Award winning Call of Cthulhu 20th Anniversary edition. This is a complete roleplaying game in one volume. All you need to play is this book, some dice, imagination, and your friends.
"The late Professor Angell's research has been discovered by his grand-nephew, Francis Wayland Thurston.
It is intended for use by the Keeper of Arcane Lore (the Keeper) - that player who will present the adventure to the other players. You must have at least one copy of this book to play Call of Cthulhu.
Over 550 spells of dire consequences, secrets, and unfathomable power! Here are gathered spells drawn from over thirty years of Call of Cthulhusupplements and scenarios.
Thereafter Ammi gave Nahum's tales more respect , and wondered why the Gardner dogs seemed so ยท cowed and quivering every morning . They had , it developed , nearly lost the spirit to bark . In February the McGregor boys from Meadow ...
Call of Cthulhu 7th edition, second printing
Call of Cthulhu RPG 1930s
Cthulhu Dark Ages is a world lit only by fire.
Solo Scenario for Call of Cthulhu 7th Edition
1920s Campaign for the Call of Cthulhu RPG
The magazine dedicated to adventuring against the Cthulhu Mythos continues!