From the marble galleries of many-statued Almas to the goblin-haunted forests of Darkmoon Vale, the song of freedom spreads throughout the nation of Andoran. Common rule -- by man, not by divinely inspired kings -- has guided the nation for nearly a century, influencing the whole of the Inner Sea and indeed the world itself with radical new political ideas and one of the strongest economic engines in the hemisphere. This comprehensive guide to the revolutionary realm of Andoran provides a cultural and historical overview, a summary of important philosophies, and factions, regional traits, and character ideas of special interest to Pathfinder Roleplaying Game players.
The book also includes several adventure sites ready for exploration, along with a few locations like the holdout town of Gundrun, which can serve heroes as (relatively) safe harbor in a deadly land.
A Pathfinder Roleplaying Game adventure for 1st-level characters, this volume of Pathfinder kicks off the highly anticipated Kingmaker Adventure Path.
This is the Great Beyond, and within its reaches, the possibilities for grand adventure or devastating defeat are truly endless.
Featuring dozens of new feats, magic items, archetypes, and character options designed to grant you control over fantastic beasts or enhance your summoning prowess, this player-friendly volume contains everything you need to transform your ...
Optimally used with the Pathfinder Roleplaying Game Core Rulebook, this guide can be used in any fantasy game setting and particularly a Pathfinder world.
Prepare for your adventures to get twice as exciting with Pathfinder Player Companion: Cohorts & Companions, featuring double the daring and double the fun with all-new rules for turning your solo adventurer into part of a dynamic duo.
Pathfinder Player Companion: Chronicle of Legends is your chance to make these tales a reality with powerful new options for your character!
Pirate-themed archetypes, new spells and magic, feats, piratical character traits, a pirate slang primer, and more await plunder in this player-friendly book!
The Harrowing is an adventure for 9th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG.
This volume also contains a gazetteer of the Marideth River valley and a brand-new monster from the bizarre realm of the fey, both of which can easily be integrated into any campaign setting.