Hidden in the remote southern range of the World's Edge Mountains lies a mysterious necropolis protected by a legendary guardian known as the Iron Medusa. When the last heir of the dungeon's long-dead noble builders hires the heroes to explore the forlorn and deadly site in search of evidence that may clear his family name, the heroes soon find themselves in over their heads. For the Tomb of the Iron Medusa does not give up its secrets lightly, and the dangerous truths that lie within these trap-laden crypts may have been hidden for a very good reason indeed. Tomb of the Iron Medusa is a Pathfinder Roleplaying Game adventure for 14th-level characters. It features an expansive necropolis of crypts and tombs, all guarded by devious traps, strange puzzles, fiendish monsters, bizarre creatures, and the undead remnants of a once-powerful aristocracy. Tomb of the Iron Medusa also includes a new monster and a fully-detailed borderland inn that can serve as both a place to begin the adventure or as any roadside tavern in any fantasy world.
The book also includes several adventure sites ready for exploration, along with a few locations like the holdout town of Gundrun, which can serve heroes as (relatively) safe harbor in a deadly land.
A Pathfinder Roleplaying Game adventure for 1st-level characters, this volume of Pathfinder kicks off the highly anticipated Kingmaker Adventure Path.
This is the Great Beyond, and within its reaches, the possibilities for grand adventure or devastating defeat are truly endless.
Featuring dozens of new feats, magic items, archetypes, and character options designed to grant you control over fantastic beasts or enhance your summoning prowess, this player-friendly volume contains everything you need to transform your ...
Optimally used with the Pathfinder Roleplaying Game Core Rulebook, this guide can be used in any fantasy game setting and particularly a Pathfinder world.
Prepare for your adventures to get twice as exciting with Pathfinder Player Companion: Cohorts & Companions, featuring double the daring and double the fun with all-new rules for turning your solo adventurer into part of a dynamic duo.
Pathfinder Player Companion: Chronicle of Legends is your chance to make these tales a reality with powerful new options for your character!
Pirate-themed archetypes, new spells and magic, feats, piratical character traits, a pirate slang primer, and more await plunder in this player-friendly book!
The Harrowing is an adventure for 9th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG.
This volume also contains a gazetteer of the Marideth River valley and a brand-new monster from the bizarre realm of the fey, both of which can easily be integrated into any campaign setting.