"Algorithms for scene understanding and realistic image synthesis require accurate models of the way real-world materials scatter light. This study describes recent work in the graphics community to measure the spatially- and directionally-varying reflectance and subsurface scattering of complex materials, and to develop efficient representations and analysis tools for these datasets. We describe the design of acquisition devices and capture strategies for reflectance functions such as BRDFs and BSSRDFs, efficient factored representations, and a case study of capturing the appearance of human faces"--Abstract.
“Principles of Appearance Acquisition and Representation.” Foundations and Trends in Computer Graphics and Vision 4:2 (2008), 75–191. [White and Forsyth 06] Ryan White and David A. Forsyth. “Retexturing Single Views Using Texture and ...
Principles of Appearance Acquisition and Representation. In ACM SIGGRAPH Courses, pages 80:1–80:119. ACM Press, 2008. 562 [Weyrich et al., 2008b] Tim Alexander Weyrich, Jason Lawrence, Hendrik Peter Asmus Lensch, Szymon M. Rusinkiewicz, ...
This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and ...
Principles of Appearance Acquisition and Representation. Foundations and Trends in Computer Graphics and Vision, 4(2), 75–191. doi:10.1561/0600000022 Wilkie, A., Weidlich, A., Magnor, M., & Chalmers, A. (2009). Predictive Rendering.
Maxfield, J.E.; Coolidge, J.L. A History of Geometrical Methods, 1st ed.; Dover Publications: New York, NY, USA, 2003. 4. Scriba, C.J.; Schreiber, P. 5000 Jahre Geometrie: Geschichte, Kulturen, Menschen (English: 5000 Years of Geometry: ...
Principles of appearance acquisition and representation. In International Conference on Computer Graphics and Interactive Techniques. ACM New York, NY, USA, 2008. [Woo89] Robert J. Woodham. Photometric method for determining surface ...
Agarwala, A., Agrawala, M., Cohen, M., Salesin, D., and Szeliski, R. (2006). Photographing long scenes with multi-viewpoint panoramas. ACM Transactions on Graphics (Proc. SIGGRAPH 2006), 25(3):853–861. Agarwala, A., Dontcheva, M., ...
This thesis presents methods for photorealistic rendering of virtual objects so that they can be seamlessly composited into images of the real world.
This book surveys the state of the art in multidimensional, physically-correct visual texture modeling.
Reconstruction and representation of objects, including their reflection properties, is the main focus of this thesis. ... In this chapter we briefly review the physical principles related to light transport, summarize forward and ...