The Steampunk User's Manual: An Illustrated Practical and Whimsical Guide to Creating Retro-futurist Dreams

The Steampunk User's Manual: An Illustrated Practical and Whimsical Guide to Creating Retro-futurist Dreams
ISBN-10
1613127081
ISBN-13
9781613127087
Category
Games & Activities
Pages
256
Language
English
Published
2014-10-07
Publisher
Abrams
Authors
Jeff VanderMeer, Desirina Boskovich

Description

Steampunk, the retro-futuristic cultural movement, has become a substantial and permanent genre in the worlds of fantasy and science fiction. A large part of its appeal is that, at its core, Steampunk is about doing it yourself: building on the past while also innovating and creating something original. VanderMeer’s latest book offers practical and inspirational guidance for readers to find their individual path into this realm. Including sections on art, fashion, architecture, crafts, music, performance, and storytelling, The Steampunk User’s Manual provides a conceptual how-to guide that motivates and awes both the armchair enthusiast and the committed creator. Examples range from the utterly doable to the completely over-the-top, encouraging participation and imagination at all levels.

Similar books

  • The Ethics of Poker
    By Todd M. Furman

    ... deals made with a drunken person violate the informed consent rule and are immoral. how ... morally accountable for his action(s) if the action(s) 4.

  • Treading Through: 45 Years of Philippine Dance
    By Basilio Esteban S. Villaruz

    That body is whole because it is a thinking ( Mabel Todd's ) and conceptualizing body . ... Both processes have to deal with the idea of beauty in dance ...

  • We the Gamers: How Games Teach Ethics and Civics
    By Karen Schrier

    K. Schrier and D. Gibson (Hershey, PA: IGI Global, 2010), pp. 239–261). 15. Becker, “Choosing and Using Games in the Classroom.” 16. For further information, see D. Simkins, “Assessing Video Games for Learning,” Learning, ...

  • Playing with Sound: A Theory of Interacting with Sound and Music in Video Games
    By Karen Collins

    Leonardo Music Journal 14 : 97-104 . Gibbs , M. R. , K. Hew , and G. Wadley . 2004. Social Translucence of the Xbox Live Voice Channel . In Entertainment Computing , ed . M. Rauterberg . 377–385 . Berlin : Springer - Verlag Gibson ...

  • A Parent's Guide to Video Games: A Practical Guide to Selecting and Managing Home Video Games
    By Jason Rich

    Production Staff Lead Editor : J. L. France Copy Editors : Cover Design : Irene , Alphonse & Manfred Additional Concepts One on One Graphics Carolyn Porter Page Design : Cover Credits DuckTalesTM and © 1991 The Disney Company .

  • Really Clever Crosswords 2
    By David Levinson Wilk

    C rossword lovers will welcome this second volume of clever, challenging puzzles by David Levinson Wilk.

  • Crosswords
    By David Levinson Wilk

    Fill the coffee cup, find a pencil, and grab a chair: it’s time to solve some crosswords! What a great way to take a break, relax, and give the brain a fun challenge, too.

  • Suburban Xanadu: The Casino Resort on the Las Vegas Strip and Beyond
    By David G. Schwartz

    Levinson was a prominent member of the Detroit - area “ gambling fraternity . ” He collaborated with Samuel Garfield , a Midwest betting and gambling operator and friend of Moe Dalitz.26 Levinson's two brothers , Mike and Louis ...

  • The Hogwarts Library Collection: The Complete Harry Potter Hogwarts Library Books
    By J.K. Rowling

    This collection includes the updated edition of Fantastic Beasts and Where to Find Them, with a new foreword from J.K. Rowling (writing as Newt Scamander) and six new beasts!

  • Bridge Strategy at Trick One
    By Fred L. Karpin

    21445-1 Paperbound $ 2.50 THE WONDERFUL WIZARD OF Oz , L. Frank Baum . America's finest children's book in facsimile of first edition with all Denslow illustrations in full color . The edition a child should have .