Adventures in the Borderland Provinces contains seven brand new, stand-alone adventures for use in any world setting, or in the Lost Lands campaign setting of Frog God Games. From the ghostly terrors of Ectarlin's Last Ride to the fey-filled journey of Illusion and Illumination, these adventures provide you with a wide variety of challenges to puzzle and threaten your characters. Nothing is as it seems, and dangers lie around every corner. Authors include Ari Marmell, Eytan Bernstein, Scott Fitzgerald Gray, Gwendolyn Kestrel, Rhiannon Louve, Anthony Pryor, and C.A. Suleiman. For 5th Edition.
Nothing is as it seems, and dangers lie around every corner. Authors include Ari Marmell, Eytan Bernstein, Scott Fitzgerald Gray, Gwendolyn Kestrel, Rhiannon Louve, Anthony Pryor, and C.A. Suleiman. For Swords & Wizardry.
This book contains the history of the Borderland Provinces region, descriptions of the countries, cities (some with maps), towns, important places, major geographical features, lairs, and extensive encounter tables for the ancient ...
This series of adventures forms a mini-campaign in the depths of the earth, suitable for a party of 4+ characters with an average level of 10-12, or 8+ characters with an average level around 7. For Swords & Wizardry.
Ask any wizard. There's no such thing as too many spells. Weighing in with a total of 708 spells, the Book of Lost Spells is a vital resources for anyone wanting to add a bit more mystery to the magic of Fifth Edition!
Now for 5th Edition Frog God Games unleashes the next iteration of its iconic Tome of Horrors series for 5th Edition.
"Weighing in at over 500 pages, Rappan Athuk for Fifth Edition is an instant classic in the Mega-Dungeon genre, featuring 100+ keyed and color mapped areas with over 56 dungeon levels, several satellite dungeons (almost 20 additional levels ...
This handbook is currently in development, with individual articles publishing online in advance of print publication.
Nightstone Keep is a location-based, Swords & Wizardry adventure for characters of 4th to 6th level, centered on a ruined, long-disused stone keep in a temperate wild forest area (possibly not far off a caravan road or forest trail).
This book aims to provide new ways of looking at the reality and illusion of bordered Southeast Asia.
This is the mysterious domain of the alchemist, and now the secrets of this venerable craft are opened for both players and game masters!