The 15 Puzzle Book contains an illustrated history of one of the most popular and important mechanical puzzles of all time. It can be argued that the 15 Puzzle in 1880 had the greatest impact on American and European society of any mechanical puzzle the world has ever known. Books by famous mathematicians tell that a deaf mute invented the 15 Puzzle but other sources claim it was invented by Sam Loyd, who Martin Gardner called, "America's greatest puzzle designer." Or has Sam Loyd, who claimed to invent the puzzle, continued to fool the world for more than 100 years? The true story of the puzzle is told here for the first time: - The real inventor and his patent application records were found. - The story of how the puzzle came to be manufactured. - Proof that the 15 Puzzle is mathematically impossible to solve. - How a young New Yorker solved it. - The worldwide puzzle craze that it created.
The Big Book of Board Games
Freeman, Judy. More Books Kids Will Sit Still For:A Read-Aloud Guide. New Providence, NJ: R. R. Bowker, 1995. Gillespie, John T., ed. Best Books for Children: ... Odean, Kathleen. Great Books for Boys: More than 600 Books for Boys 2 to ...
Covers 150 years of product development with a strong emphasis on the history and production of American manufacturers. A team of experts provides current values, along with collector insights for hundreds of items.
Presents transparent images based on the science fiction movie "Zathura" that can be projected onto the wall using a flashlight. On board pages.
The rule book's intention is inspire a collector to play gentlemanly games with their own collections of soldiers with friends where the emphasis is on the spirit of the age of musket, not the letter of the rule.
12 Up & Down Games
Games of the Gods: The Origin of Board Games in Magic and Divination
Pagan Prophecy and Play
Traditional Board Games of Northern Europe
My Big Book of Board Games