Move beyond boring word drills and vocabulary quizzes with Active Word Play! The 31 engaging games and activities in Active Word Play encourage students in grades four and up to make new vocabulary words their own. As students actively work with words, the connections they make help them understand and retain the words they are learning. Jane Feber's active-engagement approach infuses Active Word Play with the same enthusiasm your students will experience when they play these games and create make-and-takes that promote long-term retention of new vocabulary words. Step-by-step instructions, illustrations, and templates-as well as lists of common roots, prefixes, and suffixes-make this a ready-to-go resource you'll use over and over. You just choose the words from literature or content-area and basal texts that fit your instructional needs. Students will have as much fun learning the new words as you will teaching them!
MATERIALS NEEDED : 101 cards per group : 25 prefixes : 10 re , 5 pre , 5 mis , 5 un 56 root words : 4 each of take , spell , tell , call , heat , view , read , cover , claim , print , fair , chill , form , and even 20 suffixes : 10 each ...
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