PROGRAMMING GAMES WITH JAVA uses Java GUI (graphic user interface) programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for both kids and adults. PROGRAMMING GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a Java game project.
A guide to Java game programming techniques covers such topics as 2D and 3D graphics, sound, artificial intelligence, multi-player games, collision detection, game scripting and customizing keyboard and mouse controls.
The USENET newsgroup comp.lang.java.3d can be searched and mailed to from Google's Groups page (http://groups.google.com/groups?group=comp.lang.java.3d). Roadmaps for the future A feature-complete beta version ofJava 3D 1.4 may be ...
S SamplerLoopGovernor class, 108 sandbox, 48–52 SAX (Simple API for XML), 234 scalability, Enterprise JavaBeans and, ... online demo of 2 single player mode, 530 sky at night, painting, 132–136 SOAP (Simple Object Access Protocol), ...
381 private void freeze( Piece piece) { 382 for (int r = 0; r != piece . getRowSize( ) ; ++r) { 383 int boardRow = piece. getRow ( ) + r; 384 for (int c = 0; c != piece. getColumnSize( ) ; ++c) { 385 int boardCol = piece.
Intermediate programmers with an interest in game development will benefit from this book that is fast-paced enough for experienced programmers but detailed enough for beginners.
"The quickest and easiest way to create exciting, interactive games for the Web"--P. [4] of cover. Cd-Rom includes royalty-free source code, Java game development tools, etc.
After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games.
Major updates in this edition include chapters covering advanced topics such as alternative sources of user input, procedural content generation, and advanced graphics.
Beginning Java Game Development with LibGDX teaches by example with many game case study projects that you will build throughout the book.
And by the time you complete this book, you will have created four complete Internet games with Java!