"Eighteen-year-old Blanca has lived a sheltered life. Her entire childhood has been spent at Tabula Rasa School where she's been protected from the Internet. Blanca has never been online and doesn't even know how to text. Her lack of a virtual footprint has made her extremely valuable and upon graduation Blanca, and those like her, are sold to the highest bidders. Blanca is purchased by Cal McNeal, who uses her to achieve personal gain. But the McNeals are soon horrified by just how obedient and non-defiant Blanca is. All those mind-numbing years locked away from society have made her mind almost impenetrable. By the time Blanca is ready to think for herself, she is trapped. Her only chance of escape is to go online."--Page [4] of cover.
The only adult exceptions were the owners , Cathy and Steve Isaacs , who along with older teen helpers , wandered from player to player , offering help , encouragement and exuberant praise when someone was successful in achieving their ...
Social media has become more popular among adolescents during the past decade and has led to an increase in internet use and virtual communication through computers, mobile phones, and tablets.
In an illustrated, easy-to-read format, this book will help you use social media in a fun way without hurting you or your mental health.