The recent resurgence of academic interest in caves has demonstrated the central roles they played as arenas for ritual, ceremony and performance, and their importance within later prehistoric cosmologies. Caves represent very particular types of archaeological site and require novel approaches to their recording, interpretation and presentation. This is especially true in understanding the ritual use of caves, when the less tangible aspects of these environments would have been fundamental to the practices taking place within them. Between Worlds explores new theoretical frameworks that examine the agency of these enduring 'natural' places and the complex interplay between environment, taphonomy and human activity. It also showcases the application of innovative technologies, such as 3D laser-scanning and acoustic modelling, which provide new and exciting ways of capturing the experiential qualities of these enigmatic sites. Together, these developments offer more nuanced understandings of the role of caves in prehistoric ritual, and allow for more effective communication, management and presentation of cave archaeology to a wide range of audiences.
WINNER OF THE COMPTON CROOK AWARD • FINALIST FOR THE LOCUS AWARD • “Gorgeous writing, mind-bending world-building, razor-sharp social commentary, and a main character who demands your attention—and your allegiance.”—Rob Hart, ...
This epic work brings fantasy to life, first by inviting readers into another world, then by using cutting-edge augmented reality technology to bring the world alive in interactive 3D.
Six years ago, schoolgirls Evelyn and Philippa Hapwell were swept from a war-time bunker to a fantasy kingdom.
Katherine Anne Porter: A Life. New York: Simon and Schuster, 1982. Gombrich, E. H. The Preference for the Primitive: ... Leavell, Jay C. Jay's Montgomery Remembered. Comp. by Jo Leavell Fleming. Montgomery, AL: J. L. Fleming, 1986.
Spanning the globe and the centuries, Frances Karttunen tells the stories of sixteen men and women who served as interpreters and guides to conquerors, missionaries, explorers, soldiers, and anthropologists.
Eighteen-year-old Melinda Ashley never wanted to go to Mars. she had her life all planned out—marry Ross and become a teacher.
In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offline space.
A glorious epic fantasy in the grand tradition of CS Lewis and Philip Pullman, and a major publishing event, The Mirror Chronicles will take you into another world, and on the adventure of your lifetime...
On “martyrological devotion during prayer” from the thirteenth to the nineteenth century, see Michael Fishbane, “The Imagination of Death in Jewish Spirituality,” in Death, Ecstasy and Other-Worldly Journeys, ed.
Each story in this newly revised volume (formerly titled Divine Interventions) describes a unique journey across a metaphorical bridge to a higher reality.