電競運動管理概論: 從娛樂到職業——選手、實況、粉絲經濟,解構新興億萬商機

電競運動管理概論: 從娛樂到職業——選手、實況、粉絲經濟,解構新興億萬商機
ISBN-10
9577636764
ISBN-13
9789577636768
Category
Computers / Programming / Games
Pages
480
Language
Chinese
Published
2020-02-01
Publisher
五南圖書出版股份有限公司
Authors
林立薇, 林淑媛, 胡舉軍

Description

專業好評 「終於出現一本有系統整理電競產業發展的書了!」——商業發展研究院所長李世珍 如果還認為電競只不過是遊戲,那你就太Lag了! ?萌新晉級大師,帶你一窺電競生態的豪華補給箱。 ▊北美、歐洲、韓國早已嗅到商機,搶佔一席之地。 「打電動」升級為含金量極高的夢想, 而通往夢想的特快車,就在這裡。 匯集10位不同領域的專家學者——企管資管、行銷流通、多媒體、產學合作、電競教練和3D動畫師,聯手探討歷史、法規、商業模式、統計學、團隊訓練、心理博弈、戰術策略、賽事營運、虛擬實境,提供多元廣泛的視角。 ▊踏上未知領域,無論你是—— �Lv.1 好奇時下最夯大事的新手村菜鳥 �Lv.39 熱愛LOL、OW、PUBG的業餘冒險者 �Lv.69 渴望踏入電競產業的熱血勇者 �Lv.99 藥水齊全,就差一把鑰匙開啟上鎖寶箱的苦惱英雄 �都能從中獲得通關的必需品。 ▊從遊戲到商業,從激情到永續,跨越Gap需要的所有知識 �坐上時光機器,洞悉遊戲前世今生:從Pong到LOL,從街機到VR。 �僈E光燈之外,台前台後的專業分工:選手、教練、主播、剪輯、聯盟和贊助商。 �職涯生命:廣告投資、直播實況、粉絲經濟,退役選手的出路。 進入螢幕背後,掌握通關地圖 Game Start!

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