Books of Pathfinder (Game)

  • The Worldwound
    By Jason Nelson, Todd Stewart, Tanith Tyrr

    The book also includes several adventure sites ready for exploration, along with a few locations like the holdout town of Gundrun, which can serve heroes as (relatively) safe harbor in a deadly land.

  • Stolen Land
    By James Jacobs, F. Wesley Schneider

    A Pathfinder Roleplaying Game adventure for 1st-level characters, this volume of Pathfinder kicks off the highly anticipated Kingmaker Adventure Path.

  • Planar Adventures
    By James Jacobs

    This is the Great Beyond, and within its reaches, the possibilities for grand adventure or devastating defeat are truly endless.

  • Pathfinder Player Companion: Monster Summoner's Handbook
    By Alexander Augunas, David N. Ross, Linda Zayas-Palmer

    Featuring dozens of new feats, magic items, archetypes, and character options designed to grant you control over fantastic beasts or enhance your summoning prowess, this player-friendly volume contains everything you need to transform your ...

  • Pathfinder Society Field Guide
    By Paizo Publishing

    Optimally used with the Pathfinder Roleplaying Game Core Rulebook, this guide can be used in any fantasy game setting and particularly a Pathfinder world.

  • Cohorts and Companions
    By Brian Duckwitz, Jason Nelson, Philip Minchin

    Prepare for your adventures to get twice as exciting with Pathfinder Player Companion: Cohorts & Companions, featuring double the daring and double the fun with all-new rules for turning your solo adventurer into part of a dynamic duo.

  • Pathfinder Player Companion: Chronicle of Legends
    By Paizo Staff

    Pathfinder Player Companion: Chronicle of Legends is your chance to make these tales a reality with powerful new options for your character!

  • Pathfinder Player Companion: Pirates of the Inner Sea
    By Amber E. Scott, Dmirty Burmak

    Pirate-themed archetypes, new spells and magic, feats, piratical character traits, a pirate slang primer, and more await plunder in this player-friendly book!

  • The Harrowing
    By Crystal Fraiser

    The Harrowing is an adventure for 9th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG.

  • Fangwood Keep: A Pathfinder Rpg Adventure for Level 4
    By Alex Greenshields

    This volume also contains a gazetteer of the Marideth River valley and a brand-new monster from the bizarre realm of the fey, both of which can easily be integrated into any campaign setting.

  • Pathfinder Adventure Path: Raiders of the Fever Sea (Skull and Shackles 2 Of 6)
    By Greg A. Vaughan

    New monsters from the depths of the sea and exotic islands also fill the Pathfinder Bestiary, while Robin D. Laws (author of the Pathfinder Tales novel The Worldwound Gambit) continues his tale of pirates and lost treasures in the ...

  • Pathfinder Roleplaying Game
    By Mike Selinker

    Creatures strange beyond imagining and more terrifying than any nightmare lurk in the dark corners of the world and the weird realms beyond. Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game.

  • Pathfinder Adventure Path #35: War of the River Kings (Kingmaker 5 Of 6)
    By Jason Nelson

    This volume features an extensive war using streamlined rules to resolve mass combat, a gazetteer of the bandit down of Pitax, and an article exploring the faith and fervor of Gorum, the god of war!

  • Tempest Rising
    By Matthew Goodall

    Maintaining and improving their infamy eventually sends the heroes into the notorious Free Captains' Regatta, an annual race along the fringes of the Eye of Abendego -- yet this year, more than a supernatural hurricane lies in wait for ...

  • Tomb of the Iron Medusa
    By Mike Shel

    Tomb of the Iron Medusa also includes a new monster and a fully-detailed borderland inn that can serve as both a place to begin the adventure or as any roadside tavern in any fantasy world.

  • Andoran, Spirit of Liberty
    By Jason Nelson, Paizo Publishing, Hal Maclean

    This comprehensive guide to the revolutionary realm of Andoran provides a cultural and historical overview, a summary of important philosophies, and factions, regional traits, and character ideas of special interest to Pathfinder ...

  • Blood of Fiends
    By Hal Maclean, Colin McComb

    They have been shunned and feared by society forever.

  • Potions and Poisons
    By Dennis Baker

    Inside this book you'llfind: â–ºFeats and archetypes for raceswith an affinity for poisons, including gripplis, nagaji, and vishkanyas, plusthe scorpion sorcerer bloodline for those with a toxicheritage. â–ºArchetypes for a variety ...

  • Blood of the Elements
    By Paizo Publishing, Jim Groves, Paizo Inc. Staff

    Embrace the elements of earth, fire, wind, and water and learn to channel these cataclysmic forces into awesome new powers.

  • Humans of Golarion
    By James Jacobs, Paizo Publishing

    New human-focused character traits and rules for near-human gillmen and half-breeds round out this definitive guide.