Books from Green Ronin Publishing

  • Warriors & Warlocks: Sorcery Sourcebook for Mutants & Masterminds
    By Steve Kenson, Dale Donovan, Matthew E. Kaiser

    Includes information on character design, magic, equipment, villains, monsters, and more.

  • Freeport the City of Adventure
    By Chris Pramas, Robert J. Schwalb, Patrick O'Duffy

    The book, featuring a cover by fan favorite artist Wayne Reynolds and a fold-out map of the city, also includes full rules support for the Pathfinder RPG: new classes, archetypes, feats, and magic items.

  • Supernaturals: A Mutants & Masterminds Sourcebook
    By Lucien Soulban

    Monsters are real, and they always have been. This title includes information on character creation, series and adventure design, and a complete system for building supernatural horrors for your heroes to hunt (or to hunt them).

  • Hero High: Sourcebook
    By Lucien Soulban

    Hero High also includes expanded material for the Claremont Academy in the Freedom City campaign setting: visit the private school where a new generation of heroes trains.

  • Lockdown
    By Lucien Soulban

    You can make it a background element or build an entire game where the characters are convicts! Plus, Lockdown comes with a secret: a conspiracy that could bring the prison crashing down and threaten law and order across the world!

  • Mutants and Masterminds: MasterMind's Manual
    By Steve Kenson

    The Mastermind's Manual is the perfect companion to the award-winning Mutants & Masterminds Superhero Roleplaying Game.

  • Mutants & Masterminds: Instant Superheroes Sourcebook
    By Philip Reed, Michael Hammes

    Gamemasters can use Instant Superheroes for both immediate supporting cast characters and ready-made villains, making it an indispensable resource for any Mutants & Masterminds game.

  • Silver Age: Mutants & Masterminds Sourcebook
    By Steve Kenson, Christopher McGlothlin

    In this title meet the characters that people this game, get hints on how to create you own M & M characters based on those depicted in this book -- and much more!

  • Peril at King's Landing: An Adventure for a Song of Ice and Fire Roleplaying
    By Nicolas Logue, Jon Leitheusser, Stephen Kenson

    A call sounds from King's Landing, an invitation for bold champions from across Westros to test their prowess against their peers for wealth and fame.

  • Mecha & Manga: A Mutants & Masterminds Sourcebook
    By Alejandro Melchor

    Super Mecha Roleplay Powers Go! Japanese manga and anime have become hugely popular in the English-speaking world and now they are coming to the Mutants & Masterminds roleplaying game.

  • DC Adventures Hero's Handbook
    By Stephen Kenson

    "Super-hero roleplaying in the DC Universe"

  • Modern Magic
    By Rich Redman, Eric Cagle, Mat Smith

    You'll find "low-magic" rules for modern magical belief systems, including Wicca and Vodoun, and a new advanced class just for the kind of ceremonial casters required by these magic systems.