Books from Paizo Publishing

  • Pathfinder Roleplaying Game: Pathfinder Unchained
    By Jason Bulmahn

    "Based on the original roleplaying game rules designed by Gary Gygax and Dave Arneson and inspired by the third edition of the game designed by Monte Cook, Jonathan Tweet, Skip Williams, Richard Baker, and Peter Adkinson"-- Title page verso ...

  • Pathfinder Adventure Path: Giantslayer Part 3 - Forge of the Giant God
    By Tim Hitchcock

    Several new monsters, details of the faith of the giant god Minderhal, a gazetteer of the Mindspin Mountains, and the next installment of the Pathfinder's Journal written by Greg A. Vaughan round out this volume of the Pathfinder Adventure ...

  • Dragon Compendium
    By Mike McArtor

    Selected with the input of current and former editors and D&D fans across the world, the articles in this 256-page volume are proven favorites-material you will want to reference again and again. From new DBD publisher Paizo Publishing!

  • Pathfinder Roleplaying Game Beta Playtest
    By Jason Bulmahn

    Backward-compatible with the 3.5 fantasy rules but offering new solutions and options that place it firmly on the cutting edge, the Pathfinder Roleplaying Game Beta features revised and updated rules for the seven classic fantasy ...

  • Pathfinder Adventure Path: Giantslayer Part 4 - Ice Tomb of the Giant Queen
    By Jim Groves

    Several new monsters, an overview of the most infamous graveknights to walk Golarion, an exploration of the giant organizations of the Inner Sea, and Clinton J. Boomer's Pathfinder Journal round out this volume of the Pathfinder Adventure ...

  • Pathfinder: Second Darkness #1 Alternative Cover
    By Greg A Vaughn

    Pathfinder: Second Darkness #1 Alternative Cover

  • The Order of the Stick: No Cure for the Paladin Blues

    Continues the adventures of six stick-figure heroes as they leave the dungeon behind and set out to explore the great outdoors.

  • Classic Monsters Revisited
    By James Jacobs

    Pathfinder and the Rise of the Runelords Adventure Path famously reimagined goblins, detailing their culture, mannerisms, and tactics in a way that made a boring old monster one of the most hotly discussed foes in fantasy roleplaying.