How to reconstruct scenes from images using geometry and algebra, with applications to computer vision.
[Fitzgibbon-98b| A. W. Fitzgibbon, G. Cross, and A. Zisserman. Automatic 3D model construction for turn-table sequences. In R. Koch and L. Van Gool. editors, 3D Structure from Multiple Images of Large-Scale Environments, ...
How to reconstruct scenes from images using geometry and algebra, with applications to computer vision.
How to reconstruct scenes from images using geometry and algebra, with applications to computer vision.
The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition.